OneNote for Android Tablets Is Here

 

onenote-for-Android-tablets

Microsoft’s OneNote team announced on August 19 that OneNote for Android is now available for Android tablets. However, that was not the only update made to OneNote for Android.

Handwriting support

OneNote for Android now supports handwriting. So on the tablet, one can write and draw with a stylus (or fingers too). These notes are of course synced across all devices. Much like on the desktop version of OneNote, the inking works with images (for annotation) as well as for pure writing/drawing. For devices which come with active digitizer, the stylus can instantly invoke the inking mode so one can start writing/marking immediately.

Other features included are changing pen colors, as well as changing the paper style and color to make handwriting stand out even more.

OneNote for Android Drawing
OneNote for Android Drawing
OneNote for Android Inking
OneNote for Android Inking
OneNote for Android Annotations
OneNote for Android Annotations

Tablet support

The UI now supports a larger real estate on the screen. Much like the iPad and Windows Store versions, the Android tablet UI now shows a cascading list of notebooks, sections and pages with the selected page occupying much of the screen.

OneNote for Android Tablet UI
OneNote for Android Tablet UI

Ribbon for Android tablets

Similar to the iPad and Windows Store UI, the Android tablet UI now has the ribbon with several formatting options.

OneNote for Android Ribbon: Formatting
OneNote for Android Ribbon: Formatting
OneNote for Android Ribbon
OneNote for Android Ribbon

 

A quick video overview of the new OneNote:

Given that Android apps normally stretch to fill a larger screen, it is commendable that the OneNote team did not rely on that, but instead chose to build a separate UI for larger screens. It is also nice to see inking support in OneNote, and like the blog post says, it is directed towards the students going to or returning back to school.

Touch Me! Microsoft gets ready for BUILD

build

We were greeted to Windows 95’s launch by The Rolling Stones’ Start Me Up, a reminder of the new, but now iconic Start button in Windows. Maybe for Windows 8, Microsoft should use The Doors’ Touch Me.

//build/

We have been waiting anxiously for this day to arrive. Tomorrow, after months of keeping a tight leash (leaks notwithstanding) on the progress of or the details about Windows 8, Microsoft will reveal its newest operating system to the world at BUILD.

BUILD is Microsoft’s new developer-focused conference, a combination of PDC (Professional Developers’ Conference) and WinHEC (Windows Hardware Engineering Conference). It is being held at the Anaheim Convention Center, Anaheim, CA.

What we know

Ever since Steven Sinofsky and Julie Larson-Green revealed Windows 8 at All Things D’s D9 conference in June this year, the anticipation and expectations have gone up for what Windows 8 will be. Windows 8 sports a brand new Metro style interface with its big tiles. This interface is obviously suited to touch gestures and along with the upcoming Xbox dashboard update, it completes the trifecta of Metro styled interfaces from phones (Windows Phone 7) where it started, to PCs and TVs. Recently, Microsoft started a new blog dubbed Building Windows 8, where they have revealed (or confirmed rumors regarding):

  • Support for ARM architecture
  • System requirements for Windows 8 will be the same or less than Windows 7 requirements which means the hundreds of millions of PC’s being used today can be upgraded to Windows 8 without the need for further investment
  • The teamswithin Windows 8, which in some ways confirmed rumors such as existence of Hyper-V in the Windows 8 client and an App Store for Windows.
  • USB 3.0 support
  • New file copy/move/delete experience in Windows Explorer, along with a new conflict resolution user experience
  • Ribbon-ized Windows Explorer
  • Native support for accessing ISO and VHD files
  • Hyper-V in Windows 8 client
  • Extremely fast boot times in Windows 8

From what is explicitly mentioned in the blog and what was demonstrated at D9, we also know that Windows 8 will have two user interfaces. The first being the Metro style, tile-based, interface and the other being the classicWindows 7-style interface. Both these interfaces, Microsoft claims, are an effort to have no compromise. By no compromise, they are implying that just because an interface has touch-first design, does not mean it will not support keyboard and mouse. Microsoft realizes that a large portion of its user base uses Windows in an enterprise where the tile-based, touch-first interface may not be the most optimum. Hence, instead of ditching the past and starting afresh with the new paradigm, Microsoft is now at a stage where it has to explain how the two interfaces will co-exist. This co-existence leads to many more questions, which brings me to my next topic.