Google Chrome will feature a new GPU process in future versions that will manage all graphics related responsibilities. The GPU process will take in all graphics rendering tasks from the renderer process and send it to OpenGL or Direct3D.
Read More
With the release of OpenGL 4.1, Khronos claims that it has surpassed the features of Microsoft’s Direct 3D. OpenGL 4.1 has better error handling and debugging.
Read More
OpenGL 4.0 introduces a better support for GPU and an advanced tessalation, which breaks a model into smaller patches or surfaces for better handling and rendering. The OpenGL standard, when adapted to the version 4.0, is presumed to match the qualities of that of DirectX 11.
Read More


