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Chromium Introduces GPU Rendering, Makes Chrome Better at Rendering Heavy Pages

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Internet Browsers Google Chrome will feature a new GPU process in future versions that will manage all graphics related responsibilities. The GPU process will take in all graphics rendering tasks from the renderer process and send it to OpenGL or Direct3D. Read More »

Khronos Group Releases OpenGL 4.1 with claims of it being better than Direct3D 11

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Open Source Software With the release of OpenGL 4.1, Khronos claims that it has surpassed the features of Microsoft's Direct 3D. OpenGL 4.1 has better error handling and debugging. Read More »

OpenGL 4.0: Competes With DirectX 11

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Open Source Software OpenGL 4.0 introduces a better support for GPU and an advanced tessalation, which breaks a model into smaller patches or surfaces for better handling and rendering. The OpenGL standard, when adapted to the version 4.0, is presumed to match the qualities of that of DirectX 11. Read More »