A MMORPG game called Dark Legends is all set to be released for iOS, Android and Google Chrome in 2012 and we have a teaser video trailer of the game for you.
In Dark Legends Players will embrace the secret societies of vampires to challenge the hordes of undead, werewolves, demons and humans that hunt them. Dark Legends opens with the player recently raised and under the direction of the vampire that sired them. The secret existence of vampires has been exposed and angry, misguided humans are uniting to exterminate the undead plague by any means necessary. Players must work with their clan to survive this brutal new world.
I stand weightless at the mouth of Gallows’ Alley. My enemies tremble before me – cornered, clutching their sacred totems, frantic as they load their weapons and stammer their song of hope.
The Thirst rages in my veins… but I remain patient. Eons of training under Sofia and Lord Ulrich keep the bloodlust from consuming me. The Blood is strong. But, in me, the Blood is disciplined. My Blood is a weapon.
The Blood knows when the moment is right. I soar forward, high above the stones. I fly into my enemies’ reach. Defiant. Crimson razor shears in my hands bounce streaks of moonlight onto the stone walls. A shimmer flashes across the Hunters’ faces. They raise their weapons – slowly, like blood crawling through snow.
Dark Legends is set to be released in Q1 of 2012 for iOS, Android and Google Chrome. You can watch the trailer of the Dark Legends game in the embedded video below after the jump.
Game development on Android has been slow until now, mostly with games being ported from the iOS platform or the development space being shared between the two platforms. Very rarely has a game been developed exclusively for Android and has made it big at the same time.
(Image Via: downloadandroid)
Android game developers have seen extremely low revenue, but they might just be doing things wrong. A number of people claim that the Android platform is far more profitable than iOS. The reasons for Android’s popularity are numerous including cheap handsets, more handset options to choose from, flexibility with devices after sale (easy rooting and the AOSP) and a fast-paced development team.
While Android has seen an overshoot of power-users because of its flexibilities and the Google effect, Apple survives on the Steve Jobs factor, a lot of fanboyism and their coherent product designs. This brings Android to the masses while the iPhone and other iOS devices appeals to a limited group of people who can afford it without giving a second thought. Measuring from this perspective (crudely), Android users are more likely to make fragmented small payments, but iPhone and iPad users can pay one time and en-mass. This is the factor to keep in mind while developing apps, even games. Games on Android can top their clones (parents) on iOS and here is a true story from Spacetime studios, the makers of Pocket Legends.
Until now, Android games have seen only a trickle of the revenue stream, where developers depend totally on app purchase. Most of these developers are from the iOS platform or develop in parallel for it too, thus the perspective. However, what these develops fail to understand is that this is not the App store! Things are done differently around here in the Android Market. Android is far less profitable considering purchase of apps for installation, but when comparing in-app purchase of items, Android wins by a huge margin.
Spacetime Studios claims that Android has twice the number of users for its game Pocket Legends than on iOS for any given day. There are nearly 2.5x to 3x downloads of their popular MMORPG game on Android, as compared to iOS and Android users are far more active using Pocket Legends. This makes Android a better choice for making money out of apps using in-app items. Developers can leverage these facts and earn considerably more from Android app development. Success stories like Pocket Legends and Angry Birds are the ones to watch for inspirations if you are an Android game developer.
The moment there is a Lord of the Rings in the title, you know that the word hordehas to be around here somewhere, don’t you? Joining its predecessor MMO’s footsteps, Turbine Entertainment’s The Lord of the Rings Online has decided to go the free to play way.
This means, like Dungeons & Dragons Online: Eberron Unlimited, you can play the Tolkien-based online game for free. All you need is a free account at official site then you can download the official client and start questing around and about Middle Earth!
Featuring an epic storyline and gorgeous landscapes that any self-respecting Tolkien fan would keenly compare with the original map of Middle Earth, the Massively Multiplayer Online Role Playing Game (MMORPG) also features a unique PvP (Player vs. Player) design called Player vs. Monster Player in which players control Orcs and Uruk Hai from the world of Tolkien’s imagination.
Although the main game is free to play, several quest packs and other premium content can be purchased for a fee. Players also have the option to opt-in for a paid VIP membership that unlocks all the paid content for the duration of the membership.
So, gamers, do you think this is a successful business model?
Massively Multiplayer Online Role Playing Game the expansion of the acronym MMORPG immediately brings up the phrase World of Warcraft. Blizzard Entertainments massively popular online game evokes multitudes of emotions from its players and its haters. WoW has had two expansions with a third in the making. However, if you think of the game that defined the genre of MMORPG, it has to be EverQuest. Since its release in March 1999, the game has had sixteen expansions and is still going strong despite being an aged game. Steam has released a highly discounted starter pack of EverQuest for the jaw-dropping price of $2.50 for its 10th anniversary!
Though the graphics have deteriorated visibly, the game still retains its inherent playability (as seen by the vast amounts of people still playing this game) and with frequent expansion packs, this is Sony Online Entertainment’s cash cow. Nevertheless with twenty new zones and a 30-day free subscription to an EverQuest account, this is by far the best deal on EverQuest in quite a long time.
The monthly subscription for EverQuest is $14.99 and will be charged after the 30-day free subscription expires. There are also two unique non-tradable items available for Steam buyers the Rusty Steam Valve and the Shroud of Steam. Talk about puns!
Buy the EverQuest Starter Pack from Steam for $2.50.