Adobe Systems has announced Flash Player 11 and Adobe AIR 3 software to enable the next generation of immersive application experiences across devices and platforms. Flash Player 11 and AIR 3 will allow game publishers to instantly deliver console-quality 2D and 3D games over the Internet to anyone with a PC, tablet, smartphone or connected TV.
By the end of 2011, Adobe expects more than 200 million smartphones and tablets including Apple iOS devices to support Flash based applications via Adobe AIR. Adobe AIR, a superset of Flash Player, enables developers to leverage existing code to create and deliver standalone applications across devices and platforms.
Flash offers the best way for content owners to deliver their most demanding experiences, including games, premium video and sophisticated data- driven apps, to all of their users, while HTML 5 tools such as Adobe Edge and Dreamweaver are ideal to build interactive web pages, rich ads, branded microsites and general-purpose mobile applications.
– Danny Winokur, Vice President and General manager, Platform at Adobe.
Flash Player 11 and AIR 3 offer full hardware-accelerated rendering for 2D and 3D graphics that enables 1000x faster rendering performance over Flash Player 10 and AIR 2. Also, Flash-based applications on Apple iOS devices can now display full frame rate videos using H.264 hardware decoding. Rich applications on televisions will also be able to deliver HD video with 7.1 channel surround sound.
Although facing tough competition from HTML5 capabilities and the non-availability of Flash in browsers on most smartphone platforms, Flash Player is supported on more than 98 percent of Internet connected PCs today. More than 70 percent of casual games on the Web are based on Flash, although mobile-gaming has seen exponential rise in last few years. According to an IDC report from May 2011, total market revenue of casual gaming should rise to $3.5 billion by 2015 and the number of gamers should rise to 138.2 million.