Marathon 1 for iPad Brings Nostalgia [Review]
By on July 9th, 2011

Bungie, the game studio behind the Halo series, celebrates their 20th anniversary this year, and to celebrate they held “Bungie Day” on July 7th. The day held a number of events, including a chance to play Halo Reach against some of it’s Devs.

For me, the best part of Bungie day was the release of Marathon 1 for iPad. We were promised the classic shooter series on Apple’s tablet, and now the wait is over. The game is a huge throwback to my start as a gamer. While I’m not old enough to have played it when it was released, I played it as a kid with my dad. It was the DOOM of Apple computers, and it really delivered.

The port of Marathon brings all the great parts back. The game itself is still solid, and extremely fun to play. It may just be my fond memories, I really enjoy playing the game. That doesn’t mean its perfect, however.

While many people will complain that the graphics are terrible, they look as good as they did when I played it years ago. If you want upgraded graphics, you can pick them up as an in-app purchase. You can also get “Master Chief Mode,” which gives you unlimited ammo, weapons, and even life.

My issues with the port come from its controls. It uses a stationary joystick for movement, and turning control on theater side near a pair of firing buttons. My biggest problem is that I can’t hold my iPad and manage to turn, move, and shoot all at one time. That makes it difficult to be highly successful within the game.

As a recap, Marathon 1 is a good free FPS with a high level of nostalgia. You could complain about the visual quality, but you can pay for better graphics. The biggest issue is the control scheme, and they need serious help.

App: Marathon 1
Developer: Bungie
Platform: iPad
Price: Free
Score: 3/5 – Nostalgia without carefully thought out controls

 

 

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Author: Tony Price Google Profile for Tony Price
Tony A. Price is a Nutrition and Dietetics Student from Louisiana in the United States. He has a deep passion for high end technology, mobile devices and applications, Mac hardware and software, and video gaming. His website is Tony's Brain, his Twitter handle is @TonyAllenPrice and you can follow him on Google+.

Tony Price has written and can be contacted at tony@techie-buzz.com.
  • Daniel Blezek

    Hey Tony,

    Thanks for the review. Do you have a suggested layout for the controls? I got a lot of feedback from the beta testers and put many hours into trying to figure out how to lay them out.

    If you have suggestions, I’m all ears.

    -dan
    http://www.marathon4ios.com

    • http://www.tonysbrain.com/ Tony Price

      Dan,

      I think my biggest complaint with the controls is the fire buttons. Personally find it difficult to do both sets of movements and fire at the same time. What you may consider is separating them (one of each side fo the screen) or even using multi touch to activate them (say two finger tap for primary and three finger for secondary). I don’t know what all you tested in Beta, but I do honestly feel controls are your weakest point.

      That being said, I want you to know that I love what you have done. Its a blast to play, when I accept that the controls aren’t as great as I want them to be. Maybe It’s just me, however. Thanks for reading!

      -Tony

 
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