It has been a few days since Valve officially opened the valve on the new kind of identity management service for its digital distribution platform Steam. Named, very creatively, Steam Guard, the service will allow users to locktheir Steam identity semi-permanently to their main computer. More precisely, the gamers can lock their Steam ID to their Intel processors (the second generation kind with the Corebrand name with Sandy Bridge et al).
This kind of two factor authentication system is akin to what Google has recently given to its users, and what the RSA keys have been to corporates with Enterprise Resource Planning servers and other systems. The Core CPUs will soon be updated with the Identity Protection Technology (IPT) that generates a key every 30 seconds according to some preordained algorithm. Once the Steam account is synced to this processor, it will not be available for use anywhere else. Valve’s CEO Gabe Newell was so confident about this new tech that he freely gave away his username and password for people to try (and fail) at hackinghis account.
However, this piece of technology is teetering towards the locked down EA-DRM kind of protection. While Steam does not allow for two computers to simultaneously login to the same account, anyone can download as many games as they want on any number of systems from the same account, go offline on their Steam client and play for as long as they want. If this kind of protection eventually becomes mandatory for systems running the Core CPUs, how many PCs can you authenticate? Will this create a problem for the folks on AMD machines and older Intel processors? (Agreed very feeble questions, but questions nevertheless!)
Either way, to hackinto Gabe Newell’s account, login with these details:
(Mooly refers to the nickname of Intel Corp.’s Vice President Shmuel Eden)