BioWare has made available Mass Effect 3 Extended Cut DLC on Xbox Marketplace. The 1.9GB DLC is available on the Live Marketplace and can be downloaded for free. The PC version isn’t yet available – though it should be out soon. PlayStation 3 players will have to wait till July 4 to get their on the DLC.
As mentioned previously, the DLC doesn’t change the end game, neither does it add any new gameplay but is supposed to expand the meaning of original ending. It’ll be interesting to see what kind of closure BioWare aims to provide with this DLC. You’ll need to load a save game from before the attack on the Cerberus Base and play through to the end of the game to see how the game spans out.
And once you’ve done that, let me know in the comments on your thoughts about the ending.
Bioware has revealed more details about Extended Cut, which is its next free DLC for Mass Effect 3. Mass Effect 3 was pulverized by fans for providing an ending that was ambiguous, unsatisfactory, and linear. The choices that the player made over the course of the three games seemed to have little impact on the ending that primarily relied on Deus ex Machina. Extended Cut attempts to fix several of the problems highlighted with the original ending.
Mass Effect 3: Extended Cut will be a 1.9 GB DLC that will expand upon the events at the end of Mass Effect 3 through additional dialogues and cut-scenes. Bioware promises that it will deliver the sense of closure that players have been seeking. It will reveal what the future holds, and show the impact that the player’s decisions had on that future.
The Extended Cut DLC will be released on June 26 for PlayStation 3 customers in North America. Gamers in rest of the world, including PC and Xbox 360 gamers, will get it on July 4. In order to experience the new content present in the Extended Cut, players will have to load a save game from before the attack on the Cerberus Base and play through to the end of the game.
Cevat Yerli, the CEO of Crytek, is really into the free-to-play (F2P) scene. So much so that the game development company that he runs, Crytek, will be solely developing for an F2P crowd after the release of their latest game Crysis 3, demoed in this year’s Electronic Entertainment Expo (E3).
Crytek is known for breathtaking and next-generation visuals in its games and a style of First Person Shooter that was unmatched until a while back when other game development studios caught up to the free-flowing almost-sandboxy style of playing.
Warface will be the first F2P multiplayer offering from the company’s Kiev studio. This is supplemented by the GFACE social gaming platform that will take F2P to a greater level, says Yerli.
As we were developing console games we knew, very clearly, that the future is online and free-to-play. Right now we are in the transitional phase of our company, transitioning from packaged goods games into an entirely free-to-play experience. What this entails is that our future, all the new games that we’re working on, as well new projects, new platforms and technologies, are designed around free-to-play and online, with the highest quality development.
AAA games that are absolutely free to play? I am cautiously optimistic.
Few days ago, I had written about a new Need For Speed: Most Wanted coming soon. At this year’s E3, EA gave a demo of Need For Speed: Most Wanted and showed us what can be expected from it.
Being developed by Criterion, the sequel to Most Wanted looks like a Burnout Game in Need For Speed clothing. Each race will have a start and finish line; how you reach the line is completely up to you. You can take the tarmac roads, go hunting for shortcuts or even go offroad. Autolog will be available as well and you and your Autolog friends should be able to jump into the race at any point of time. Need for Speed Most Wanted will be released on October 30th in North America and November 1st in Europe for all major consoles (PS3, Xbox 360), PC and portable and mobile devices.
Till then, there’s a short gameplay video of what you can expect
With Minecraft quickly proving itself to be a largely popular game on the computer, the news that broke yesterday should come as no surprise: Minecraft creator and Mojang founder Notch proudly tweeted that in under a month, Minecraft became the best-selling game ever on XBLA (Xbox Live Arcade, a service that offers an array of game titles through digital distribution). Mojang employee Daniel Kaplan followed up in another tweet saying that 2 million copies have been sold.
The title is no stranger to relatively awesome milestones, though; Minecraft on Xbox 360 was the fastest-selling XBLA game ever, selling more than any other title within the first 24 hours on XBLA. There were over 400,000 people playing already at that time. And on May 14th, Major Nelson amended his post with an update stating that Minecraft has sold over 1 million copies worldwide in just under a week of availability. Also, as of May 14th — almost a month ago — a total of 5.2 million online hours, 4 million multiplayer sessions, and 2.4 million total multiplayer gaming hours were already clocked across all users. Crazy.
Now, bear in mind that the Xbox 360 version of the game is relatively lacking in features compared to its PC counterpart. Enchantments, the ability to connect to popular PC servers, and other key parts of Minecraft have not been implemented in the XBLA version just yet. However, even a more minimal and barebones version of Minecraft is awesome, so it’s not a surprise that people are still purchasing the console version of the game despite these existing “drawbacks”.
I don’t think that the traction surrounding Minecraft will stop anytime soon (not before Notch launches 0x10c, at least.)
E3 or Electronics Entertainment Expo 2012 is here upon us. EA, Microsoft, Nintendo, Sony and Ubisoft – each have their own press conferences demonstrating their products and keynotes. While Microsoft’s keynote just concluded half hour ago, the rest will be livestreaming their keynotes. Here’s a summary of press conference timings and livestream links, if you don’t want to miss them
I am sure a bunch of you must be experiencing Bundle Fatigue (or, the reproachfully mundane approach at the fungus-like outbreak of indie bundles. We mean fungus in the absolutely nice and positively delicious mushroomy way, but yes it tends to get annoying after a while) but this one is, as one oft quoted cricket commentator says, a stunner!
The mother of all indie bundles, the Humble Indie Bundle has delivered an excellent package, as always, with four excellent games for pay whatever you want and one bonus game for paying above average. Trust me, you will be paying above average because the bonus game is Bastion. The same hauntingly beautiful hack n’ slash that stole our hearts away a year or so ago.
What are the other games, you ask? Well, my good man, the bundle includes super spooky survival horror game Amnesia: The Dark Descent, followed by the brilliant mind boggler Psychonauts that will ruin 3D platformers forever for you (because I am yet to play one that tops this one’s experience). Following that is another charming and shadowy 2D platformer Limbo that has you playing a lost boy on a physics-y quest. Finally we have the iOS-to-Steam musical album/journey/game? Superbrothers: Sword & Sworcery EP (a mouthful, but definitely one of the most magnificent experiences in modern calculation devices)
Where do I get these DRM-free, you ask? Why, right where it’s usually found: HumbleBundle.com
P.S. The bundle is worth its weight in gold because of the enchanting soundtracks of each game (especially Bastion and Sworcery) that comes free with every purchase of the bundle. Excited? Yes, yes we are.
Cyberpunk immediately brings to mind a forever dark super-urban concrete jungle with neon lights and floating animated cavalcades that block all the light from the distant stars. Hackers, spacers, simstims and cyborgs from the world of Neuromancer, Deus Ex and Blade Runner come to mind. That is exactly what game designer Mike Pondsmith distilled out in the pen and paper role playing game (RPG) setting Cyberpunk. Now, one of the greatest AAA developers of mature RPGs, CD Projekt RED, has unveiled that their new Science Fiction RPG will be set in this dark and futuristic Cyberpunk setting.
The game will be much like its gritty low fantasy The Witcher series of games with morally ambiguous choices, mature gameplay and stunning graphics.
CD Projekt co-founder Marcin Iwinski promised gamers that this game would have all of the hallmarks of the Witcher series that has made the developer so well-known and loved, and even more. Their upcoming RPG will be designed for mature and demanding players who expect to be treated seriously, and the game will be richly detailed, non-linear, and with a complex and gripping story. This much is expected from the talented studio, but the new universe brings with it some new twists in their game design. Players will experience the world through their own, unique characters chosen from different classes – be they blood-thirsty mercenaries or cunning hackers who they will equip with vast choice of cybernetic implants and deadly weapons. As in The Witcher series, players will face morally ambiguous choices, their actions influencing events in the world at large and the fate of the individuals they encounter.
This game will be developed by a new team at CD Projekt RED Studio, composed of veterans from the Witcher franchise. The studio will set new standard in the futuristic RPG genre with an exceptional gaming experience. The most important goal for this division is to create a game matching their vision, a game that corresponds to their high production values.
So… who else is giddy like a schoolboy about this video game? I sure am!
Amazon has announced the launch of the Instant Video app for Xbox 360 that gives customers access to movies and TV episodes on their console. Xbox Live Gold members who also are subscribed to the Amazon Prime service can now access over 17,000 movies and TV episodes from Amazon. If you don’t have the Amazon Prime subscription, you can purchase any streaming video content and watch it on your Xbox 360 console.
Download the Amazon Instant Video application from the Apps section of the Xbox dashboard. Once in the Amazon Instant Video application, sign in using your Amazon credentials and instantly watch the videos you want. While you can shop the Amazon Instant Video store from the web on a PC, Mac or tablet, you can’t do that from the console! Bummer, yes. Buying and renting movies directly on your Xbox 360 is not currently supported, although, anything you buy or rent will appear in Your Video Library on your Xbox 360.
The app includes a new Watchlist feature, similar to Netflix Queue, that lets you manage your queue and purchased content in a playlist from your computer. The app is Kinect-enabled, and you can use gesture or voice commands for the navigation through the app. Amazon’s WhisperSync feature that makes reading on Kindle devices and mobile/desktop apps seamless finds a neat, similar use in the app. You can start a video on one device and continue it from the same point on a second device like a Kindle Fire.
Xbox has become the center of entertainment offerings from Microsoft (Farewell Zune?). Microsoft has been building content partnerships progressively bringing the HBO Go app and Xfinity On Demand app to Xbox 360. The brand also enjoys a favorable buzz in the industry, unlike the often-messed up Windows Live or Zune, and the unification of entertainment options under the Xbox umbrella might just give Microsoft the right impetus for the next generation of Windows and Windows Phone.