Do not get me wrong, I am a huge supporter of the Kinect peripheral from Microsoft. It is a revolutionary piece of hardware which will most likely pave the way for the extremely high-tech gesture-based input that we have seen in the realm Science Fiction (such as Minority Report, for example). Its use in video games for the Xbox 360 is fabulous in most cases, and is an instant party ice breaker, or a great way to relax (not really!) with friends and family. It’s the Wiimote all grown up. There have also been numerous modifications and excellent uses of this brilliant little peripheral in a lot of places.
Yes, the Kinect is a great peripheral. However, it is just that for now. The Xbox controller is still the controller for games. It worked for Nintendo when they launched the Wii. It was great it was fun and it was casual.
I would like you, Mr. Doubter-of-why-Kinect-should-not-be-in-everything to play a semi-serious game such as Star Wars: The Clone Wars using a Kinect. I had to stifle the biggest cringe of my life when the presenter jumped’ and said Lightsaber On!.
The Kinect works on some games admirably. Dance Central, for example is one of the prime reasons one should consider buying a Kinect (if one harbors a secret or open love for terpsichore). But, for some other games there is absolutely no need for it to even be there. How would you play Minecraft on an Xbox 360 with the Kinect, is my question. They way things work with Minecraft, your real arms will wear down sooner than the miner’s as you are mining for diamonds!
Of course, I understand that there will always be takers for these games since they look cool, and that everyone is entitled to their own opinion. However, going for the development of rather horrendous Kinect titles while sacrificing the development of better titles is not how a company caters to its core customer. The Kinect on Fable is not immersive, but slightly dorky. The Kinect on Star Wars looks like what my imaginary younger brother would stick his tongue out at.
What would work well (and has been put to good use) is using the Kinect as a peripheral rather than a main game controller. Perhaps using the mic to issue voice orders (like it has been implemented in Mass Effect 3), or using gestures to give orders to your AI teammates while continuing to play with the controller.
It is quite sad that Microsoft is trying desperately to cash in on the interest of the Kinect. It will lose its charm frightfully soon if it is forced down our throats in every possible way.
Are you listening, Microsoft?