When I read the report for the first time, I was surprised that it was an entire corporation called Humble Bundle Inc., and not Wolfire Games that actually ran the Humble Indie Bundles. I blame my sudden loss of memory on the jaw-dropping amount of funding that the company has received from investors the incredibly large sum of roundabout four point seven million US dollars.
The Humble Indie Bundle is basically a non-regular deal of a conglomeration of developers (except the latest) selling a bundle of their games together without any Digital Rights Management (DRM) protection at the incredible price of $pay_what_you_want. The model has has tremendous success in all of the iterations, since the indie games on offer are typically very well known and liked and also because the customer can decide where his/her money will be going whether to the developers or any of the participating organizations as charity.
All the games run on the recent versions of the three major operating systems (Windows, Mac OS and Linux) and recently redemption codes for the game on other platforms such as Steam or Desura have also been introduced.
There have been three Humble Indie Bundles so far, with the latest still on offer with Frozenbyte’s well known game Trine being one of the games in the bundle.