The people of China need to stand up and pay attention not only to the censorship that is rampant in the country, but also to the danger of addiction (to the point of not eating or drinking) to video games. It is not safe to test your limits while maximizing your character in an online universe. One must remember that the real game is real life, and video games are just an escape (albeit short and fun-filled) from the reality.
An unidentified 30 year old Chinese man slipped into a coma, and died in a clinic later, after playing a video game in an internet cafÃ© non-stop for three days. The man had not slept for the three days, and had consumed very little sustenance. The cafÃ©, in the capital city of Beijing, also said that in his last month, the man had spent more than 10,000 yuan ($1,500) on massively multiplayer online games (MMOGs).
While this kind of behavior can be attributed to players who are completely at the mercy of the virtual world, it seems that this man had some unresolved issues with his life due to which he turned to video gaming. The indifference to life in general and a sudden, unhealthy addiction to something points to depression or other psychological problems.
Nevertheless, internet cafÃ© providers need to meter the usage of patrons. The casual ignorance of the managers of the parlor is partly to blame; just because the man had the money does not mean the providers ignore his health.