The Playstation 3 from Sony is arguably the best console – hardware wise – in the market currently. The PS3 has a Nvidia RSX GPU with 256MB of GDDR3 memory and, a Cell Microprocessor designed by IBM. With the launch of the PS3 Slim Model, the Cell CPU of PS3 moved to a 45nm manufacturing process. This led to a decrease in power consumption, lower temperatures, and reduction in the cost of production.
Now Playstation University reports that the new PS3 Slim RSX GPU will be based on the 40nm fabrication process. At the time of its launch, the PS3 RSX GPU used the 65nm fabrication process. The shift to a lower fabrication process has many advantages including the reduction of the Yellow Light Of Death on the PS3s. Thanks to the shift in lower fabrication process, the cooling unit of the new PS3 Slim has also been redesigned. It is now less complex compared to its predecessor.
It is reported that the drop in power consumption is around 15%. The power supply has also seen a weight reduction, and now weighs in at 412g. The original PS3 power adapter used to weigh 815g. Quite a few chips have also been removed from around the Nvidia RSX GPU, leading to a lower cost of production.
The main benefit of the shift to 40nm fabrication process is the lower cost of production. The new PS3 Slim, even though cheaper by 100$, will allow Sony to earn profit on every console sold. Until now, Sony has been incurring losses on every PS3 they have sold.